Comments

Log in with itch.io to leave a comment.

Hi, this looks cool, does it work in current version of game maker studio 2? Thanks

I've not tested personally but it should do - as you can see from other people's comments. You should be able to import the project into GMS2.

The functions used are all fairly fundamental so I can't see why they would not be in GMS2.

does this still work? looking to buy it but skeptical now because the demo closes instantly for me

Unsure why the demo does not work for you, but the product itself is just a codebase that can be opened in GameMaker. Therefore it should be fine.

Do you get any error messages when the demo closes?

nah, the game shows up for a frame or two then just closes itself out of nowhere

(1 edit)

Dang was really excited to use this but I couldn't get it working with physics in game maker 2.3. Idk if because of being physics enabled the mp_grid functions don't work the same way or what? I know Paths don't really work the same when you have physics enabled. I would love to use this!

(+1)

2 possible workarounds:

1. Build a physics based pathfinding system and you can use this in place of the "mp_" movement functions

2. Make the AI a non-physics object and invisible - then create a physics object that is always lerping towards the AI. More info on this post here: https://www.reddit.com/r/gamemaker/comments/82a4q2/an_idea_for_smooth_looking_pa...

After spending a lot of time rewriting and indenting some things for the structure of the gamemaker 2.3, I can say that it is a great content, with a great idea for AI, Thanks for sharing that idea, it will be of great value.

Link to the market place is broken😞

(1 edit) (+1)

This is phenomenal and at a great price. Thank you so much! I'd love to buy more of this kind of work if you have it.